LABYRINTH
GAME IN THE FORM OF A COMPLEX PATTERN OF
PATHS FROM WHICH IT IS DIFFICULT TO ESCAPE.
Hypernym
- GAME CUSTOM of PLAYING. (anc: 13/0, child: 6)
- CUSTOM REPEATED ACT CONFORMING to what is a COMMON
RULE in one's GROUP. (anc: 12/0, child: 4)
- ACT MOVE OR NOT MOVE CONFORMING to one's SELF:own
DECIDE:decision. (anc: 11/0, child: 24)
Encyclopedia of Comparative Iconography
(
[ROBERTS 1998](#uuid-dd880ef8-7a84-4159-b910-4eac902c9273))
p. 483